Wanderer solo-RPG
A downloadable game
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A solo journalling & worldbuilding game/RPG — the Wanderer helps you invent and record stories, characters, and landmarks encountered by a wanderer traveling through your imagined world.
To play the game, as presented in the freely downloadable one-page guide below, all you need are: a few common, six-sided gaming dice (one at minimum, four are recommended); two or more pages of paper; and a pen.
Translations
šµš± Gra posiada wersjÄ polskÄ
- PL. (The game has a version in Polish.)
A sample journal
Theme: Star Wars + Cthulhu + cyberpunk.
While joyously swimming in a sea, the wanderer was unexpectedly swallowed by a huge monster, and after a few hours spewed onto a beach of some mysterious island.
There, he met a woman in masculine office attire, who was certain she works at a corporation, but couldnāt really remember how she got there, or, even what corporation, really, uh oh?
All she could remember about working there, was that when she really wanted to visit her home town during off days ā she never managed to reach it. She would wander the megacity containing her corporationās offices looking for a means of transport, but every time she would find some address, the travel company would be closed for renovation or out of business; the person would suddenly stop answering phones; the bus be unexpectedly delayed indeterminately; the flight she paid canceled due to airline bankruptcy.
After searching her clothes, she found a remote beacon with a button. She pressed it, and a spaceship arrived. She entered it, and the wanderer followed. The spaceship took them to what seemed like the city she talked about, where the corpās offices were located.
There, he parted ways with the woman. After stumbling upon some sketchy pub, he met a gambler who claimed to have won a planet through his games.
From the gambler, he heard a story about a deep underground gambling league in the gamblerās home megacity. The league is said to be gradually sliding into more scary and insane, demoniac and tenebrously miasmal circumstances with every completed game. He said he didnāt know who, or what he played on his last match; the chamber was dark and foetid, resembling a deep cave, with strange sloshing and gurgling sounds belching from the shadows. The rules were abstruse and the game esoteric, the pieces warping weirdly as if not properly anchored into our reality; but a game is a game, so oh, he played! At the bottom of his consciousness, he seemed vaguely aware that his stake was registered to be his eternal soul, will, body, and relations, and with some extra extending disclaimers and small print he could not even understand the meaning of. But he played. And, as would seem, he actually won. A planet. Go figure.
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (7 total ratings) |
| Author | akavel |
| Tags | journaling, One-page, Solo RPG, Tabletop role-playing game |
| Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Download
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Click download now to get access to the following files:
wanderer-v1.3.pdf 231 kB
wanderer-v1.2.pdf 146 kB
wanderer-v1.2-PL.pdf 186 kB
wanderer-v1.pdf 109 kB
example-journal-01.pdf 90 kB


Comments
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I played it a bit more loosely but it's been pretty fun. I especially LOVE the motif fields we can fill up on our own (in fact I spent so much time filling up field after field, because i kept coming up with more motifs, way more than what was asked by your guideline XD). It's like we can gather up ingredients we love so that no matter what mix come up, the story would have our favorite tropes in it. Thank you a lot!
Thank you for the good words! I love to hear that you enjoy it šš
The inspiration for the motifs table was triggered by (and named after, to honor this legacy) a somewhat similar one in Calypso (by katamoiran). Itās quite a different game, but if you liked this part, you might also possibly be interested to take a look at that one! š No promises though š just sharing š
(FWIW, just in case you might be open to sharing the stories you built, Iād totally love to read them - but also itās absolutely not required! I super-highly respect private soloing - it needs to be the default mode of play, and is how I myself strongly prefer to play.)
Thanks for the link! I'll at least check it out, since I do want to learn about all kinds of TTRPG out there :3c
And no, I don't mind sharing my play session. True, many of games I play end up as personal story to me and I just share them to my closest people, but this one isn't that personal, and I'm just happy with playing with the motifs - so I don't mind sharing them. Here you go! :3
Whoah, I love the stories - and Iām having some chills reading them, super cool! š Thank you for sharing!! Glimpses of an incredible world - exactly how the system worked for me - Iām super happy it also worked for you āŗļø
EDIT: Ah; also, if you like gathering and mixing ingredients, and are interested in various Solo RPGs - I never played those, but I would suspect āApothecariaā and āKoriko, the magical yearā might possibly have some stuff like that. Also, otherwise, if youāre out on a hunt in general, my personal top by a mile favorite TTRPG for the time being is āIronsworn: Starforgedā⦠if looking for a more cosy and social variant, I heard people say good words about āIron Valleyāā¦
OH MY GOODNESS IRON VALLEY!! there was a few weeks after I discovered it that my life was consumed by Iron Valley and I had to hold myself from blabbering about it to everyone everywhere xDD I didn't play Ironsworn, but seeing that it was the engine for Iron Valley and also related to pbta, I went to check it out a bit on YT review.
Part of why I look around for more TTRPG to study, though, is because I'm also making my own game. There's a lot of elements I still need to work out, plus I always get more ideas for more games anyway, so studying other games is always nice...
and thus said, thanks for yet another recommendation! I'll surely check them out uwu)b
The rules were a bit hard to parse on a first read, but after going through them again, I had a lot of fun playing out a psychedelic story on a desert planet.
Cool, Iām super happy it managed to give you some fun! :D thanks for sharing and leaving this comment! :D š
Iām really honored and curious what made you persevere and give it a second try, and not just ditch it, if you found the first reading to be a tough one š I highly doubt if I myself would be so patient and generous in your place, so thank you š
Also, do you maybe have any thoughts what I could try to do to make the rules easier to swallow? š¤
I noticed the example journal helped a lot, so my first thought would be more examples, but since you're working with limited space in the one-page format, this may already be the best you could've done with the concept.
I'm checking this, it looks cool.
Are you interested in a free translation to spanish?
Greetings from MƩxico :)
I would be honored!!
Is there a way you would prefer, and/or you think is better? Regardless, I would love to link to your account once it is done (in any case, whether a copy gets published here or only on your account).
(And, just to make sure you donāt miss it, please mark it as licensed CC BY-SA 4.0 as well - as far as I understand thatās how the license terms need to be propagated.)
Thank you for your kind words, and greetings to you from Poland as well! š„°
I would like to translate this in Italian!
I would be honored!!
Once you do it, would you be so kind and let me know? Iād love to be pinged about it, so that I can either link to your account, or do it and also re-publish a copy of it here - totally depending on which you prefer and/or you think is better!
(And, just to make sure you donāt miss it, please mark your translation as licensed CC BY-SA 4.0 as well - as far as I understand thatās how the license terms need to be propagated.)